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Niantic Spatial, Inc.

Technical Lead, Computer Vision

Niantic Spatial, Inc.

Tech Lead in Applied Computer Vision Algorithms at Niantic Spatial. Driving innovations in geospatial AI and 3D reconstruction with a high-performance software team.

Posted 4/12/2026full-timeSan Francisco • California • 🇺🇸 United StatesSenior💰 $256,500 - $315,000 per yearWebsite

Tech Stack

Tools & technologies
AndroidLinuxPython

About the role

Key responsibilities & impact
  • Actively translate top-tier research papers into production-grade features within our tech stack.
  • Lead the design and implementation of 3D reconstruction pipelines, focusing on Structure from Motion (SfM) and high-fidelity mesh generation as well as 3D gaussian splats.
  • Develop and optimize Gaussian Splatting quality algorithms and general ML code for high-performance execution on CPU and GPU.
  • Write and maintain high-performance, shader-based production code in C++ for Android and Linux environments.
  • Work with engineering leadership to define the technical roadmap and quarterly objectives for the Applied CV Team; provide high-level mentorship and code governance to elevate the team’s technical bar.
  • Partner with the Research and Spatial Solutions teams to turn strategic goals into actionable plans.
  • Drive decision-making creating high quality data that allows the accurate spatial grounding of AI queries with structural, semantic and location specific knowledge.

Requirements

What you’ll need
  • 8+ years of professional experience in Computer Vision, Machine Learning, or a related field (or 6+ years with a PhD in a relevant domain).
  • Bachelor’s degree in Computer Science, Engineering, or a related technical field; Master's or PhD preferred.
  • Strong proficiency in C/C++ and Python for production-level software development.
  • Proven experience in 3D Computer Vision/ML, specifically with Structure from Motion (SfM), 3D reconstruction, and Gaussian Splatting rendering techniques.
  • Demonstrated ability to optimize algorithms for GPUs in Android or Linux environments.
  • Experience with computer graphics and C++ shader-based implementations.
  • Previous experience tech leading a team of computer vision engineers in a high-growth environment.
  • Work Location: This position requires 3 days per week in our San Francisco OR Sunnyvale office.

Benefits

Comp & perks
  • bonus + equity + benefits.

ATS Keywords

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Hard Skills & Tools
C++Python3D reconstructionStructure from Motion (SfM)Gaussian Splattingalgorithm optimizationshader-based production codehigh-performance executioncomputer graphicsmachine learning
Soft Skills
leadershipmentorshipdecision-makingcollaborationstrategic planning
Certifications
Bachelor's degree in Computer ScienceMaster's degree in Computer SciencePhD in relevant domain