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About the role
Key responsibilities & impact- Think like a builder. You’ll sketch, wireframe, and prototype quickly, get ideas in front of users early, and iterate toward real product outcomes.
- Use AI as a creative partner. You’re already using AI tools to extend what you can build, prototype faster, synthesize research, or explore interaction patterns.
- Get close to the problem. Learn how developers use ngrok, where they get stuck, and what “better” actually looks like for them.
- Contribute to product direction. Work with Product and Engineering to clarify problems, explore solutions, and shape strong product experiences in your areas.
- Maintain a high craft bar. Bring strong judgment to interaction design, visual design, copy, edge cases, and implementation details.
- Lead projects when needed. Facilitate discussions, align stakeholders, run lightweight research, and help drive decisions forward.
- Make your thinking legible. Share rationale, document key decisions, and help Product and Engineering understand the tradeoffs behind your work.
- Contribute to the design team. Help strengthen our shared standards, critique culture, and ways of working as the team grows.
Requirements
What you’ll need- 5+ years of product design experience at technology companies, with a portfolio demonstrating strong visual design, research, and end-to-end product thinking
- End-to-end execution. You take work from early problem framing through to shipped and polished outcomes
- AI-augmented workflow. You actively integrate AI into how you work, using it to generate concepts, build prototypes, and synthesize research — continually expanding what you can do
- Builder mindset. You make ideas tangible quickly — through sketches, wireframes, and prototypes — to communicate, collaborate, test, and iterate
- Strong communication. Able to influence without authority and clearly articulate tradeoffs
- Sharp instincts for learning. You know how to get close to users and turn what you learn into a clear point of view
- Bonus Points
- Experience designing for developers
- Familiarity with networking concepts
- Basic front-end experience / familiarity (HTML/CSS/JS, etc.)
- Experience with Tailwind CSS or similar frameworks
Benefits
Comp & perks- Health stuff that actually matters. Full premiums covered on base healthcare, dental, and vision for you. Half covered for your dependents. Mental health and well-being support included, because taking care of your brain is as important as taking care of your teeth.
- Retirement matching that doesn't suck. 401(k) with 100% match up to 3% of your salary and 50% match up to another 2%. Future you will appreciate present you.
- Actually flexible time off. We say "open, flexible vacation policy" and actually mean it. Take the time you need. Your manager will bug you if you're not taking enough.
- Parental leave that's realistic. Up to 16 weeks if you give birth, up to 8 weeks for new parents (birth, adoption, fostering—however your family grows).
- Money to keep growing. Annual professional development budget for books, courses, conferences, or whatever helps you level up. Plus an annual home office/desk stipend to make your workspace not terrible.
- Work from wherever. Co-working space stipend if you want to get out of your house but aren't near our SF office.
- Lunch on us. 2x+ per week for employees onsite at our San Francisco office. Free food tastes better.
- Company offsites. Twice a year we get the whole team together. It's part strategy, part bonding, part excuse to hang out with Bufo (the toad).
- Regular feedback and fair compensation. Bi-annual reviews to make sure you're getting real feedback and staying competitively compensated. No surprises, no waiting around for performance conversations.
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
product designvisual designresearchend-to-end product thinkingsketchingwireframingprototypingHTMLCSSJavaScript
Soft Skills
strong communicationinfluence without authoritylearningcollaborationiterationproblem framingdecision makingstakeholder alignmentcritical thinkingcreativity
