
Senior Programmer – Animation Specialist
nDreams
full-time
Posted on:
Location Type: Remote
Location: United Kingdom
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Job Level
Tech Stack
About the role
- Design and develop core animation systems for VR gameplay
- Collaborate with cross-functional teams to ensure seamless integration of animation with gameplay and narrative
- Influence innovation in procedural animation, IK systems, and runtime rigging
- Participate in setting technical direction and long-term strategy for animation technology
- Ensure high code quality, good maintainability, and clear, robust documentation.
- Mentor and support junior and mid-level programmers, fostering growth and excellence
- Partner with project leadership, QA and production to ensure animation features meet quality and delivery goals
- Evaluate and introduce new tools, techniques, and middleware to enhance workflows
Requirements
- Thorough understanding of Unreal Engine’s animation blueprints and control rig, including customization of the editor, custom node creation and Metahuman pipeline.
- Advanced knowledge of C++ including high-performance programming.
- Familiarity with modern Unreal Engine animation concepts like motion matching, performance capture, and Metahuman animation.
- Understanding of animation principles and real-time implementation.
- Proven track record in VR development and performance optimization.
- Exceptional problem-solving, communication, and leadership skills.
- Experience with Metahuman character optimization, Mutable, and DNA pipelines (nice to haves).
- Experience with Shotgrid based content pipelines, including Shotgrid API (nice to haves).
Benefits
- flexible hours
- duvet days
- your birthday off
- dedicated personal development time and support
- regular socials
- excellent holiday offering
- pension scheme
- health insurance
- life cover and much more
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
C++Unreal Engineanimation blueprintscontrol rigmotion matchingperformance captureMetahuman animationprocedural animationIK systemsruntime rigging
Soft Skills
problem-solvingcommunicationleadershipmentoringcollaboration