Mythwright

Principal – Lead Designer

Mythwright

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇬🇧 United Kingdom

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Job Level

Senior

About the role

  • We’re looking for a Principal/Lead Designer to work on a Simulation Game.
  • This is a highly hands-on role, with more than ninety percent of your time spent directly in the build.
  • Leading prototyping, gameplay, and practical design work.
  • You’ll contribute to and strengthen the ambition of our simulation games, focusing on systems that turn work into play.
  • Leading a small team of designers and collaborating closely with a multidisciplinary team.
  • Building imaginative and replayable simulation games that connect with players.

Requirements

  • - Experience leading design on simulation, sandbox, or systems-driven games.
  • - Ability to translate high-level ideas into practical, in-build gameplay work.
  • - Ability to balance real-world authenticity with gamified fun.
  • - Excellent communication skills that help make designs clear, concise, and inspiring.
  • - Comfortable operating in lean, agile environments.
  • - Comfortable with creative acceleration tools and staying hands-on.
  • - A genuine love for sims and for turning everyday life into extraordinary play.
Benefits
  • Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
game designprototypinggameplay designsimulation gamessandbox gamessystems-driven gamescreative acceleration toolsagile methodologies
Soft skills
leadershipcommunicationcollaborationcreativityproblem-solving