Longdue Games

Junior Animator

Longdue Games

full-time

Posted on:

Location Type: Remote

Location: South Africa

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Job Level

Tech Stack

About the role

  • **What You’ll Be Doing:**
  • - Create animations for NPCs, creatures, and props.
  • - Fine-tune animations and locomotion for our playable protagonist.
  • - Work with our tech department to fine-tune the animation pipeline.
  • - Work closely with the Art Director to develop our animation style.
  • - Collaborate with the character team and the narrative team to create expressive animations that work both technically and narratively.
  • - Communicate effectively with team members across a fully remote work environment.

Requirements

  • **MUST-HAVE REQUIREMENTS**
  • - Experience with 3D animation, either in games or a similar industry.
  • - Experience using Maya, Blender, MotionBuilder, and other equivalent animation software.
  • - A strong grasp of animation fundamentals, with the ability to create smooth, expressive movements for both characters and animals.
  • - An eagerness to learn and improve, working with others to improve your craft.
  • - A love for games and a passion for storytelling. **
  • **NICE TO HAVE**
  • - Experience with rigging and skinning.
  • - Familiarity with Unity and engine implementation.
  • - 1+ years of experience working in games.
  • - Experience working with remote teams.
  • - An interest in isometric cRPGs.
Benefits
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Applicant Tracking System Keywords

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Hard Skills & Tools
3D animationanimation fundamentalsriggingskinningengine implementation
Soft Skills
communicationcollaborationeagerness to learnpassion for storytelling