
Junior Animator
Longdue Games
full-time
Posted on:
Location Type: Remote
Location: South Africa
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Job Level
Tech Stack
About the role
- **What You’ll Be Doing:**
- - Create animations for NPCs, creatures, and props.
- - Fine-tune animations and locomotion for our playable protagonist.
- - Work with our tech department to fine-tune the animation pipeline.
- - Work closely with the Art Director to develop our animation style.
- - Collaborate with the character team and the narrative team to create expressive animations that work both technically and narratively.
- - Communicate effectively with team members across a fully remote work environment.
Requirements
- **MUST-HAVE REQUIREMENTS**
- - Experience with 3D animation, either in games or a similar industry.
- - Experience using Maya, Blender, MotionBuilder, and other equivalent animation software.
- - A strong grasp of animation fundamentals, with the ability to create smooth, expressive movements for both characters and animals.
- - An eagerness to learn and improve, working with others to improve your craft.
- - A love for games and a passion for storytelling. **
- **NICE TO HAVE**
- - Experience with rigging and skinning.
- - Familiarity with Unity and engine implementation.
- - 1+ years of experience working in games.
- - Experience working with remote teams.
- - An interest in isometric cRPGs.
Benefits
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Applicant Tracking System Keywords
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Hard Skills & Tools
3D animationanimation fundamentalsriggingskinningengine implementation
Soft Skills
communicationcollaborationeagerness to learnpassion for storytelling