
3D Animator
Liquid Development
contract
Posted on:
Location Type: Remote
Location: Remote • Oregon • 🇺🇸 United States
Visit company websiteSalary
💰 $60,000 - $70,000 per year
Job Level
Mid-LevelSenior
About the role
- Build, establish and improve the existing structure for a high-end 3D animation team
- Animating a variety of characters, creatures, props, and vehicles
- Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
- Working closely with the Animation Director and Project Manager
Requirements
- A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
- 5+ years of professional experience working as a 3D Animator in the video game industry
- Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
- Must have experience working with motion capture cleanup
- Experience working with more realistic art styles focused on bipedal human animations for games
- *Bonus Points!*
- - Huge Plus: MotionBuilder Experience
- - Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
- - Experience in tangential areas of animation, such as rigging, skinning, or scripting
Benefits
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- - Medical, Dental, Vision benefits
- - Voluntary Long-term / Short-term Disability
- - 401K w/ company match
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
3D Animationmotion capture cleanupriggingskinningscriptinghand keyed animationsUnreal Engine 5Maya3DS MaxMotionBuilder