Lakshya Digital

Senior Character Artist – Realistic Heads

Lakshya Digital

full-time

Posted on:

Location Type: Hybrid

Location: Gurugram • 🇮🇳 India

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Job Level

Senior

Tech Stack

Unity

About the role

  • Create high-quality 3D human head models with **accurate likeness** using reference images or scan data.
  • Sculpt detailed facial forms based on strong understanding of **human anatomy**, bone landmarks, and skin surface structure.
  • Use **Texture XYZ maps** and high-end texturing workflows to produce realistic skin textures.
  • Work with scan heads, photogrammetry data, and refine them into clean production-ready meshes.
  • Bake clean, production-quality maps (Normal, AO, Curvature, Cavity, etc.) for real-time engines.
  • Perform **hair cards placement** for realistic head grooming, ensuring proper flow, breakup, and density.
  • Collaborate with modelling, rigging, texturing, grooming, and animation teams to ensure smooth integration of assets.
  • Optimize assets for real-time engines (Unreal Engine, Unity) without losing quality.
  • Maintain high artistic standards and meet production deadlines.

Requirements

  • Excellent understanding of **human anatomy**, especially facial structure, proportions, and muscle groups.
  • Proven ability to **match realistic or stylized head likeness** with high accuracy.
  • Strong experience using **Texture XYZ maps** and scan-based workflows.
  • Good understanding of **hair cards creation and placement** for real-time characters.
  • Expertise with ZBrush for sculpting.
  • Strong knowledge of Substance Painter, Mari, and Photoshop for texturing.
  • Experience working with 3D scan clean-up and photogrammetry.
  • Understanding of PBR workflows and map baking pipelines.
  • Experience with real-time engines (Unreal/Unity).
  • Strong attention to detail and passion for realism.
  • Ability to take feedback and iterate quickly.
Benefits
  • We offer the opportunity to work on some of the best-known game titles in the world.
  • We offer competitive salaries and annual performance-based bonuses.
  • Experienced artists may get the opportunity to work remotely.
  • We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).
  • We cover Term Insurance and Personal accidental insurance for you.
  • Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.
  • You can also avail our Special Education Assistance Scheme to further develop your career.
  • … And a lot more!

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
3D modelingsculptingtexturingmap bakinghair cards placementphotogrammetryPBR workflowsreal-time optimizationhuman anatomyfacial structure
Soft skills
attention to detailability to take feedbackcollaborationtime managementartistic standards