
Game Developer – Rendering
Kokku
full-time
Posted on:
Location Type: Remote
Location: United States
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About the role
- Maintaining and optimizing existing rendering systems
- Developing new rendering solutions for large-scale problems
- Identify and highlight any potential risks during the development process
- Optimizing performance and memory utilization
Requirements
- Fluent C++ and strong experience with graphics programming are essential
- Strong knowledge of rendering techniques and GPU/CPU architecture
- Experience with one or more low-level graphics API (DirectX12, Vulkan, Metal, console, etc.)
- Strong communication skills, responsibility, sense of ownership and dedication for work
- Nice to have: Experience with low-level profiling and optimization
- Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)
- Multiplatform development experience
- Shipped at least one project for Xbox, Playstation, and/or other console
Benefits
- Health insurance
- Professional development opportunities
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
C++graphics programmingrendering techniquesGPU architectureCPU architectureDirectX12VulkanMetalgraphics debugginglow-level profiling
Soft Skills
communication skillsresponsibilitysense of ownershipdedication