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Senior UI/UX Designer – Mobile Games
iLogos Game StudiosSenior UI/UX Designer crafting mobile game interfaces for iLogos Game Studios. Focusing on user journeys and visual design while working remotely from anywhere.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in UI/UX design for mobile games, with a strong focus on user journeys, gameplay flows, and visual design. Proficient in Figma and capable of creating production-ready design assets while collaborating effectively with cross-functional teams.
Highest-signal resume keywords
Senior UI/UX Designer ExperienceMobile Game Interface DesignAdvanced Figma ProficiencyVisual Design and Composition SkillsUnderstanding of Mobile Platform Constraints
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UI/UX DesignUser Journey DesignWireframingPrototypingVisual Interface DesignScreen Architecture DevelopmentInteraction Logic DevelopmentDesign System CreationProduction-Ready Design PreparationUX Analysis
Soft Skills
CollaborationJustification of UX DecisionsContinuous Improvement Mindset
Tools & Technologies
FigmaUnity
Industry Keywords
Game IndustryMobile User BehaviorUX PrinciplesRPG TitlesSci-Fi GamesCyberpunk GamesUI Implementation PipelineScreen Size AdaptationUI Animation PrinciplesUX Research
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Design the UI/UX for a mobile game in close collaboration with the Art Director and Game Design team
- Design user journeys, gameplay flows, and navigation systems
- Analyze conceptual sketches and propose the most effective UX solutions
- Develop screen architecture and interaction logic
- Create wireframes, user flows, and interactive prototypes
- Design visual interface concepts and high-fidelity UI mockups
- Build and maintain a unified design system for the project
- Prepare complete production-ready design assets for implementation
- Collaborate with programmers and technical artists during UI integration
- Participate in UX reviews and continuously improve existing solutions
Requirements
What you’ll need- Proven experience as a Senior UI/UX Designer in the game industry
- Experience designing interfaces for mobile games
- Excellent understanding of UX principles, usability, and mobile user behavior
- Advanced proficiency in Figma, including Auto Layout, Components, Variables, and Prototyping
- Ability to transform conceptual ideas into polished user experiences
- Strong visual design and composition skills
- Understanding of mobile platform constraints and game UI requirements
- Experience preparing production-ready design files for developers
- Ability to justify UX decisions based on user experience, product goals, and design rationale
- Nice to have: Experience working on RPG titles
- Nice to have: Experience designing interfaces for Sci-Fi or Cyberpunk games
- Nice to have: Understanding of the UI implementation pipeline in Unity
- Nice to have: Experience adapting interfaces for multiple screen sizes and resolutions
- Nice to have: Knowledge of UI animation principles and micro-interactions
- Nice to have: Experience creating design systems for game projects
- Nice to have: Experience conducting UX research and validating design hypotheses
Benefits
Comp & perks- Work remotely from anywhere in the world
- Flexible working hours
- 3-month contract with possible extension