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iLogos Game Studios

Senior UI/UX Designer – Mobile Games

iLogos Game Studios

Senior UI/UX Designer crafting mobile game interfaces for iLogos Game Studios. Focusing on user journeys and visual design while working remotely from anywhere.

Posted 7/23/2026full-timeRemote • 🌎 Anywhere in the WorldSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in UI/UX design for mobile games, with a strong focus on user journeys, gameplay flows, and visual design. Proficient in Figma and capable of creating production-ready design assets while collaborating effectively with cross-functional teams.

Highest-signal resume keywords
Senior UI/UX Designer ExperienceMobile Game Interface DesignAdvanced Figma ProficiencyVisual Design and Composition SkillsUnderstanding of Mobile Platform Constraints

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
UI/UX DesignUser Journey DesignWireframingPrototypingVisual Interface DesignScreen Architecture DevelopmentInteraction Logic DevelopmentDesign System CreationProduction-Ready Design PreparationUX Analysis
Soft Skills
CollaborationJustification of UX DecisionsContinuous Improvement Mindset
Tools & Technologies
FigmaUnity
Industry Keywords
Game IndustryMobile User BehaviorUX PrinciplesRPG TitlesSci-Fi GamesCyberpunk GamesUI Implementation PipelineScreen Size AdaptationUI Animation PrinciplesUX Research

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Design the UI/UX for a mobile game in close collaboration with the Art Director and Game Design team
  • Design user journeys, gameplay flows, and navigation systems
  • Analyze conceptual sketches and propose the most effective UX solutions
  • Develop screen architecture and interaction logic
  • Create wireframes, user flows, and interactive prototypes
  • Design visual interface concepts and high-fidelity UI mockups
  • Build and maintain a unified design system for the project
  • Prepare complete production-ready design assets for implementation
  • Collaborate with programmers and technical artists during UI integration
  • Participate in UX reviews and continuously improve existing solutions

Requirements

What you’ll need
  • Proven experience as a Senior UI/UX Designer in the game industry
  • Experience designing interfaces for mobile games
  • Excellent understanding of UX principles, usability, and mobile user behavior
  • Advanced proficiency in Figma, including Auto Layout, Components, Variables, and Prototyping
  • Ability to transform conceptual ideas into polished user experiences
  • Strong visual design and composition skills
  • Understanding of mobile platform constraints and game UI requirements
  • Experience preparing production-ready design files for developers
  • Ability to justify UX decisions based on user experience, product goals, and design rationale
  • Nice to have: Experience working on RPG titles
  • Nice to have: Experience designing interfaces for Sci-Fi or Cyberpunk games
  • Nice to have: Understanding of the UI implementation pipeline in Unity
  • Nice to have: Experience adapting interfaces for multiple screen sizes and resolutions
  • Nice to have: Knowledge of UI animation principles and micro-interactions
  • Nice to have: Experience creating design systems for game projects
  • Nice to have: Experience conducting UX research and validating design hypotheses

Benefits

Comp & perks
  • Work remotely from anywhere in the world
  • Flexible working hours
  • 3-month contract with possible extension