iLogos Game Studios

UI/UX Designer – GameDev

iLogos Game Studios

contract

Posted on:

Location Type: Remote

Location: Anywhere in the World

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About the role

  • Design intuitive and visually compelling game interfaces and UX flows
  • Collaborate with Art Directors, Game Designers, and Producers to align UI/UX with gameplay goals
  • Create wireframes, user flows, and high-fidelity mockups
  • Design HUDs, menus, and UI systems that enhance player experience
  • Contribute to visual consistency and overall game feel
  • Iterate based on feedback, usability insights, and live metrics.

Requirements

  • 3+ years of experience in UI/UX design for mobile games (Middle to Senior level)
  • Strong sense of visual style, with the ability to work across stylized and semi-realistic directions
  • Solid skills in graphic design and visual composition
  • Deep understanding of mobile UI/UX principles , usability, and layout adaptation
  • Strong knowledge of color theory, typography, and visual hierarchy
  • Hands-on experience with Photoshop, Figma, Illustrator (or similar tools)
  • Ability to design interfaces end-to-end : from wireframes and flows to polished UI
  • Experience creating in-game UI elements (HUDs, menus, pop-ups, icons, etc.)
  • Portfolio with released commercial game projects
  • Upper-Intermediate English or higher
  • Passion for games and the game industry.
  • Nice to have: Experience interpreting game metrics and usability testing results
  • Understanding of free-to-play mechanics and player behavior.
Benefits
  • Work remotely from anywhere in the world.
  • Flexible working hours.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UI/UX designgraphic designvisual compositionmobile UI/UX principlescolor theorytypographyvisual hierarchywireframingusability testingin-game UI design
Soft Skills
collaborationvisual styleiteration based on feedbackpassion for gamescommunication