Happy Lemon Games

3D Artist – Stylized PC Game

Happy Lemon Games

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇩🇪 Germany

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Job Level

Mid-LevelSenior

Tech Stack

Unity

About the role

  • Artistic Ownership: Responsible for the artistic quality and design of characters, props, and environments in a stylized art style.
  • Environment Design: Conceptualize and build out cohesive, engaging game worlds that support gameplay and narrative.
  • Unity Scene Integration: Take a lead role in setting up and dressing scenes within Unity, ensuring environments are visually stunning and technically sound.
  • Asset Creation: Create high-quality 3D models, textures, and materials that define the game's look.
  • Collaborative Development: Work directly with the team to ensure visual consistency and smooth integration of assets into the game loop.
  • Optimization: Manage technical constraints within Unity to maintain high performance without sacrificing visual fidelity.

Requirements

  • Technical Unity Mastery: Strong technical proficiency in Unity is required.
  • Stylized Portfolio: A strong portfolio demonstrating stylized 3D art and a keen eye for environment design.
  • Software Mastery: Proficiency in industry-standard 3D software (Blender, Maya, 3ds Max, or similar) and texturing tools (Substance Painter, Photoshop, or similar).
  • Artistic Fundamentals: Deep understanding of form, color, lighting, and composition.
  • Remote Ready: Ability to work independently and communicate effectively in English within a remote environment.
  • Preferred: Background in game development specifically for PC games.
  • Knowledge of rigging and animation.
  • Experience with stylized/cartoon art styles.
  • Experience with Unity’s Universal Render Pipeline (URP) and environment optimization techniques.
Benefits
  • Fully remote position – Work from anywhere.
  • Flexible working hours – We accommodate your timezone.
  • International team – Collaborate with talented professionals from around the world.
  • Competitive compensation – Based on experience and deliverables.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
Unity3D modelingtexturingrigginganimationenvironment designoptimizationstylized artUniversal Render Pipelineartistic fundamentals
Soft skills
collaborative developmentindependent workeffective communication