Genesis AI

Member of Technical Staff, Rendering

Genesis AI

full-time

Posted on:

Location Type: Hybrid

Location: ParisFrance

Visit company website

Explore more

AI Apply
Apply

Job Level

Tech Stack

About the role

  • Develop a high-throughput rendering pipeline for training robotics foundation models
  • Design protocols and interfaces between the rendering pipeline, physics engine, and 3D generative models
  • Build an efficient platform for large-scale robotics training and evaluation
  • Build a closed-loop system to minimize the sim-to-real gap in rendering for robotics policy training
  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

Requirements

  • Extensive experience writing low-level code for industry-standard real-time rendering pipelines like the Unreal Engine (8+ years)
  • A deep and holistic understanding of rendering pipelines
  • Production-level expertise in C++ and CUDA
  • Bonus: Experience in physics simulation
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
C++CUDAreal-time renderingrendering pipelinesphysics simulation3D generative modelsclosed-loop systemshigh-throughput renderingrobotics trainingsim-to-real gap
Soft Skills
collaborationteamworkcommitment