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Animator
Frontier DevelopmentsAnimator crafting character and creature animations to enhance gameplay for independent video game developer in Cambridge. Collaborating across departments and supporting junior animators in the process.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in character and creature animation using Maya, with a strong understanding of body mechanics and animation state machines. Capable of collaborating effectively across disciplines while providing mentorship and feedback to junior team members.
Highest-signal resume keywords
Maya Character AnimationCreature AnimationAnimation State MachinesVersioning Software (SVN, Perforce)Time Management
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Character AnimationBody MechanicsPacingActing ChoicesRigging Pipelines
Soft Skills
CommunicationCollaborationFeedback Culture
Tools & Technologies
Cobra EngineMaya
Industry Keywords
Animation AssetsProduction ChallengesTask TrackingAsset Validation
Tech Stack
Tools & technologiesSubversion
About the role
Key responsibilities & impact- Create high-quality, expressive character and creature animations using Maya.
- Implement animations into our proprietary Cobra engine.
- Collaborate across disciplines including Character Art, Code, Design, and VFX.
- Take direction from the Lead Animator and Game Director to realise the creative vision.
- Contribute to a culture of feedback and continuous improvement.
- Solve production challenges with creativity and technical know-how.
- Maintain accurate task tracking and validate assets to minimise bugs.
- Provide feedback to external development partners when needed.
- Support junior team members and contribute to team knowledge sharing.
Requirements
What you’ll need- Proven experience producing high-quality animation assets.
- Strong proficiency in Maya’s character animation tools.
- Excellent understanding of body mechanics, posing, timing, and acting choices.
- Experience with creature animation and believable movement.
- Familiarity with animation state machines.
- Understanding of versioning software (SVN, Perforce).
- Strong time management and communication skills.
- Basic knowledge of rigging pipelines.
Benefits
Comp & perks- success-based annual bonus
- share option schemes
- life assurance
- private family healthcare
- flexitime working hours
- enhanced maternity/paternity leave
- in-house subsidised catering
- support with relocation
- Cycle to Work scheme
- free bike servicing
- social activities and events