Frontier Developments

Senior/Principal Audio Designer

Frontier Developments

full-time

Posted on:

Location Type: Hybrid

Location: Cambridge • 🇬🇧 United Kingdom

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Job Level

Senior

About the role

  • Delivering and implementing complex game audio assets independently and in line with the game direction
  • Holding the vision of an audio project pillar and aiding the Lead in managing the work on time
  • Helping Leads and Audio Producers identify features and break these down into tasks
  • Owning all communication necessary to deliver feature areas, facilitating and managing cross-discipline collaboration to achieve alignment manage bottlenecks
  • Collaborating with developers across the project and within the audio team to design and implement immersive and informative audio features, consistently considering user experience
  • Working in the game and using debug, test-worlds and development tools to check implementations
  • Mentoring, supervising, and guiding less experienced team members
  • Managing smaller teams as a feature owner or on smaller-scale projects when required.

Requirements

  • Extensive experience in game audio or sound design from a relevant adjacent field
  • Experience of shipping several projects with extensive cross discipline (animation, UI etc.) involvement
  • Strong understanding of interactive audio systems and game audio implementation.
  • An expert level of ability and familiarity with DAWs (we use Reaper) and the integrated use of plug-ins
  • Ability to hold and communicate a creative vision
  • Ability to inspire others by example and the desire to raise the audio quality bar and the user experience.
Benefits
  • success-based annual bonus
  • share option schemes
  • life assurance
  • private family healthcare
  • flexitime working hours
  • enhanced maternity/paternity leave
  • in-house subsidised catering
  • support with relocation
  • Cycle to Work scheme
  • free bike servicing
  • social activities and events

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
game audiosound designinteractive audio systemsaudio implementationDAWsReaperaudio featuresdebuggingtestingproject management
Soft skills
communicationcollaborationmentoringsupervisionleadershipcreative visioninspirationuser experience focustask managementcross-discipline collaboration