EvoPlay

Technical Artist – Spine

EvoPlay

full-time

Posted on:

Location Type: Remote

Location: Ukraine

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Job Level

About the role

  • Cross-functional work with the team for efficient results;
  • Tasks planning and project’s requirements following;
  • Characters rigging, animation (symbols, UI, visual effects);
  • Animation optimization for export.

Requirements

  • 1 year of experience with graphics as a tech artist, animator, designer etc;
  • Proficiency in Photoshop;
  • Understanding of the principles of graphics optimization;
  • Animation in Spine;
  • Basic knowledge of After Effects;
  • Basic ideas about visual effects and animation;
  • Experience with JSON;
  • Knowledge of version control systems (Git);
  • Experience with Jira;
  • Knowledge of the principles of operation of TexturePacker or prototypes;
  • Artistic or technical education.
Benefits
  • Corporate psychologist
  • Gifts for significant occasions
  • Legal support
  • Flexible working hours
  • Direct access to C-level and opportunity to suggest new business ideas and drive changes.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
graphics optimizationanimationcharacters riggingvisual effectsJSONversion control systemsPhotoshopSpineAfter EffectsTexturePacker
Soft Skills
cross-functional collaborationtask planningproject requirements management
Certifications
artistic educationtechnical education