
Technical Artist – Spine
EvoPlay
full-time
Posted on:
Location Type: Remote
Location: Ukraine
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Job Level
About the role
- Cross-functional work with the team for efficient results;
- Tasks planning and project’s requirements following;
- Characters rigging, animation (symbols, UI, visual effects);
- Animation optimization for export.
Requirements
- 1 year of experience with graphics as a tech artist, animator, designer etc;
- Proficiency in Photoshop;
- Understanding of the principles of graphics optimization;
- Animation in Spine;
- Basic knowledge of After Effects;
- Basic ideas about visual effects and animation;
- Experience with JSON;
- Knowledge of version control systems (Git);
- Experience with Jira;
- Knowledge of the principles of operation of TexturePacker or prototypes;
- Artistic or technical education.
Benefits
- Corporate psychologist
- Gifts for significant occasions
- Legal support
- Flexible working hours
- Direct access to C-level and opportunity to suggest new business ideas and drive changes.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
graphics optimizationanimationcharacters riggingvisual effectsJSONversion control systemsPhotoshopSpineAfter EffectsTexturePacker
Soft Skills
cross-functional collaborationtask planningproject requirements management
Certifications
artistic educationtechnical education