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Senior Sound Designer
Eleventh Hour Games. Create and implement outstanding sound effects and bring the overall soundscape to the highest quality .
About the role
Key responsibilities & impact- Create and implement outstanding sound effects and bring the overall soundscape to the highest quality
- Design audio with the intention to foster a satisfying experience for players while maintaining the established aesthetic of the soundscape
- Self-sufficiently manage your workload and maintain thorough communication with the audio team
- Design exciting combat sound effects for players and enemies including magic, melee and enemy vocals
- You will closely collaborate with other disciplines like level design, game design, VFX, animation, programming, to create an emotional and high-quality experience for the players.
Requirements
What you’ll need- 5+ years of experience in professional game development as a Sound Designer
- High proficiency with Fmod Studio, and digital audio workstations (Reaper/Pro Tools etc.)
- Exceptional skills in sound design and music implementation for games
- Strong collaborative skills with other departments (design, production, QA)
- Can provide examples of previous work
- Experience in Github or other version control software and tools
- Familiarity with ARPGs, live-service pipelines, and multi-team collaboration
Benefits
Comp & perks- Reasonable Accommodation
- EEOC statement
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
sound designmusic implementationFmod Studiodigital audio workstationsReaperPro Toolscombat sound effectsaudio experience designversion controlGithub
Soft Skills
collaborative skillscommunicationself-management