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E1 Consulting

Senior Systems Game Designer

E1 Consulting

Senior Systems Game Designer designing innovative gameplay systems for an AI-powered storytelling platform. Collaborating across teams to build emotionally engaging player experiences.

Posted 6/5/2026full-timeRemote • 🇨🇦 CanadaSeniorWebsite

About the role

Key responsibilities & impact
  • Help define short/med/long-term gameplay loops, reward structures, and core game systems
  • Design, prototype, and implement a wide range of game systems: creative tools, progression systems, social play, crafting, and economy loops
  • Translate goals into specs, wireframes, UX flows, and playable concepts
  • Partner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game model
  • Infuse systems with personality and narrative hooks to support emergent storytelling
  • Design with player motivation and autonomy in mind—using research frameworks like PENS/SDT

Requirements

What you’ll need
  • 5+ years experience designing features and systems in leading mobile free-to-play games
  • Strong background in strategy, life sim, sandbox, or creativity games
  • AI-curious or AI-fluent : excited to explore generative tools and how they empower players
  • Expertise in at least one of: feature design, progression, economy, crafting, or UGC systems
  • Ability to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockups
  • Track record of translating high-level ideas into features that ship, perform, and evolve
  • Creative sensibility: you think in tone, story, mood, and expression—not just mechanics
  • Experience collaborating with engineers and product managers to tune, test, and deliver
  • Startup-ready: adaptable, fast, deeply collaborative, and outcome-driven

Benefits

Comp & perks
  • Employees can work remotely

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game designfeature designprogression systemseconomy systemscrafting systemsUGC systemswireframingprototypingUX designgame systems implementation
Soft Skills
collaborationcreativityvisual thinkingcommunicationadaptabilityoutcome-drivenstrategic thinkingplayer motivationnarrative designemergent storytelling