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D
FX Artist
Dream/Machine FXFX Artist creating high quality dynamic 3D visual effects, focusing on water, magic, and destruction. Collaborating closely with production and creative teams at Zero VFX.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating photorealistic effects for television and film, with strong proficiency in Houdini and a solid understanding of visual effects production pipelines. Capable of collaborating effectively with creative teams and providing mentorship to junior FX Artists.
Highest-signal resume keywords
Photorealistic Effects CreationHoudini ProficiencyRigid Body DynamicsParticle DynamicsVisual Effects Production Pipeline
ATS Keywords
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Hard Skills
Photorealistic EffectsRigid Body DynamicsParticle DynamicsVolumetric SimulationRenderingProcedural Geometry GenerationVEXFluid DynamicsPhysical DynamicsNatural Phenomena
Soft Skills
CollaborationMentorshipProblem SolvingPositive Work EnvironmentCreative Challenge Resolution
Industry Keywords
FX ArtistAnimationTelevisionFilmProduction ExperienceQuebec ResidencyLegal Work Authorization
About the role
Key responsibilities & impact- Design and animate high-quality photorealistic effects (fire, smoke, water, explosions, debris, clouds, etc.) that meet all technical and aesthetic project standards.
- Work within the project's structure (show) and production timelines to complete assigned tasks.
- Collaborate with production, supervisors, and creative teams to proactively identify and resolve technical and creative challenges.
- Work closely with Lighting and Compositing artists to ensure all effects integrate seamlessly into the project's pipeline.
- Produce visual look tests based on provided reference materials.
- Follow guidance from the Supervisor and FX Leads, and provide direction and mentorship to other FX Artists.
- Participate in dailies, rounds, and team reviews of work in progress.
- Help foster a positive, productive, and collaborative work environment.
Requirements
What you’ll need- 3+ years of experience as an FX Artist creating photorealistic effects for television and film.
- Degree in animation, arts, fine arts, or equivalent production experience.
- Degree in computer science, engineering, or mathematics is an asset.
- Strong knowledge of Houdini.
- Strong knowledge of rigid body and particle dynamics, volumetric simulation and rendering, procedural geometry generation, VEX, and fluid dynamics.
- Solid understanding of physical dynamics and natural phenomena.
- Excellent understanding of visual effects production pipelines.
- Must reside in Quebec and be legally authorized to work in Canada.
Benefits
Comp & perks- Accommodations for candidates with disabilities or specific medical needs are available upon request throughout the recruitment process, in accordance with applicable laws and regulations.