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DIVE

Senior Gameplay Engineer – UI

DIVE

Senior UI / Gameplay Systems Engineer at Astrid, working on cooperative open-world simulations. Building player-facing systems with Unreal Engine 5 & C++ in a remote environment.

Posted 6/19/2026full-timeRemote • 🇬🇧 United KingdomSeniorWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint
  • Design intuitive interfaces using UMG and CommonUI
  • Integrate with existing gameplay systems, and develop new gameplay systems for an open-world simulation game
  • Share knowledge, mentor, and support colleagues in your area of expertise
  • Champion engineering quality
  • Partner with engineers, designers and artists to deliver excellent player-facing features

Requirements

What you’ll need
  • Proven experience developing UI and gameplay systems in Unreal Engine 5.
  • Strong understanding of UMG.
  • Working knowledge of CommonUI, CommonInput, Enhanced Input, and how the systems interact.
  • Strong teamwork and collaboration skills.
  • Solid knowledge of C++
  • Experience identifying and addressing performance bottlenecks in UI and gameplay systems

Benefits

Comp & perks
  • Great compensation package and equity
  • Private health insurance
  • Pension
  • Unlimited vacation days. We trust our team!
  • Flexible remote work hours as long as team members deliver results
  • We are committed to continuing to expand our benefits and perks to support our team.

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
C++Unreal Engine 5UMGCommonUICommonInputEnhanced InputUI developmentgameplay systems developmentperformance optimization
Soft Skills
teamworkcollaborationmentoringknowledge sharingengineering quality