Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality special effects, keeping in mind technical specifications relating to memory usage and gameplay speed
Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions
Cooperate closely with art, design, audio and development department to deliver first class visual effects that exceed the state of the art
Work under the creative guidance of the Art Director
Deliver work on time and according to schedule as prepared by the Art Director
Actively participate in the feedback loop including accepting feedback from and providing feedback within the art and level design team as required, staying current on the scope and understanding of the project
Multitask effectively, prioritize competing demands, and follow through on details
Requirements
5+ years’ previous experience creating high quality VFX for video games
Excellent understanding of what makes special effects work - particle systems, meshes, postprocessing and material effects
University degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning or completion of a college diploma program in graphic arts
Understanding of game engines, tools, pipelines and development processes
Working knowledge of a commercial 3D package
Good communication skills across multiple disciplines; ability to follow direction and to collaborate successfully with others
Ability to handle and prioritize multiple tasks, to meet deadlines and to excel under production conditions
Strong work ethic, self-direction and artistic vision, dedicated work ethic
Have a genuine enthusiasm and interest in video games.
Benefits
Competitive compensation
Industry-leading benefits
Flexible work arrangements
Opportunities to grow your career
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
3D artcomputer graphicsspecial effectsparticle systemsmeshespostprocessingmaterial effectsgame engines3D packagegraphic design
Soft skills
communicationcollaborationmultitaskingprioritizationattention to detailfeedback acceptancefeedback provisionself-directionartistic visionwork ethic
Certifications
university degree in visual artscollege diploma in graphic arts