Demiurge Studios

Lead Producer

Demiurge Studios

full-time

Posted on:

Location Type: Remote

Location: MassachusettsUnited States

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Salary

💰 $123,000 - $172,000 per year

Job Level

About the role

  • Responsible for the overall delivery of the project
  • Accountable for production outcomes and for ensuring everyone involved is held accountable to their commitments, including leadership
  • Collaborate with the EP and discipline leads to define the development strategy and methodology
  • Maintain strong connections with internal and external stakeholders, sharing progress, setting expectations, and resolving any issues that arise
  • Build, validate, and maintain a clear development plan, including dependencies, milestones, and deliverables
  • Proactively identify and manage project risks - in technology, timeline, staffing, and general team health
  • Lead the team’s production staff on a day-to-day basis, ensuring they have clear goals and objectives and are leading their groups effectively
  • Evaluate scope, time to market, and quality trade offs. Recommend and advocate for a course of action with project stakeholders
  • Track and manage the overall project budget
  • Evaluate and manage co-development partners

Requirements

  • 10+ years experience working in the game industry, including time as Lead Producer or Development Director
  • Experience working in a leadership role through each phase of the game product life cycle (e.g. prototype, pre-production, production, launch, and live operations)
  • Experience working closely with a broad range of disciplines, including both technical and creative teams, throughout the development cycle.
  • Experience leading cohesive, creative teams ranging in size from 10 to 60 people
  • Demonstrated ability to create aligned project roadmaps and timelines, and to adapt them to each phase of development.
  • Proficiency in driving process change under a variety of agile and fixed-time development processes
  • Demonstrated ability to deliver high-quality products under budget, time & resource constraints
  • History of successfully working with external stakeholders and navigating client and vendor relationships
  • Ability to lead distributed teams, including a mix of internal developers, co-development partners, and outsourcing.
  • Excellent written and verbal communications skills, including motivation, mentoring, and conflict resolution
  • Experience developing (and playing!) 3D action games, especially open-world RPGs
Benefits
  • Flexible work environment
  • Generous PTO program including vacation days, sick days, and holidays. Earn-as-you-go plan that rolls over year to year, offering flexibility as well as the last week of December the studio closes to recharge
  • A variety of medical benefits with PPO options that start on your first day of employment
  • Vision and Dental benefits
  • Health Savings Account (HSA) - Available if you select a High Deductible Healthcare plan
  • Healthcare and Dependent Care Flexible Spending Account (HC & DC FSA)
  • 401K Partial Match
  • Commuter Reimbursement Program for hybrid employees
  • Tuition reimbursement promoting lifelong learning
  • Referral bonuses
  • Bonus plan
  • So. Many. Games. - Access to our huge game library!
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
project managementagile developmentfixed-time development processesgame product life cyclebudget managementrisk managementdevelopment strategyproject roadmaps3D action game developmentopen-world RPG development
Soft Skills
leadershipcommunicationmentoringconflict resolutionteam managementstakeholder managementcollaborationadaptabilitygoal settingproblem solving