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Principal Game Programmer
DECK 13 Interactive GmbHPrincipal Game Programmer leading technical direction at DECK 13 Interactive. Driving architecture, mentoring programmers, and owning technical challenges in game development.
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- As our Principal Game Programmer (f/m/x), you will be the most senior individual contributor on the programming team.
- Your mission includes setting the technical bar across Unreal Engine, our development tools, and gameplay.
- Additionally, you will own the hardest technical problems and drive architecture in close collaboration with the Technical Director.
- Mentoring senior, regular, and junior programmers is a core, formal part of the role.
- Drive technical and architectural decisions across major systems.
- Take ownership of the most technically demanding work: deep optimization, cross-system refactors, and high-risk areas of the codebase.
- Set and uphold technical standards and best practices.
- Mentor programmers of all levels through pairing, code reviews, and technical guidance, fostering growth and unblocking complex problems.
- Own documentation and knowledge-sharing for the systems and domains you know best.
- Identify, evaluate, and prototype new tools and workflows to improve the team's output.
- Contribute to hiring through technical interviews and onboarding.
Requirements
What you’ll need- 10+ years of experience in the game development industry
- Expert-level proficiency in C++, with a deep understanding of programming principles, system design, and large-scale architectures
- Extensive experience in game programming across engine-level work and tools development
- Deep knowledge of Unreal Engine internals and major subsystems
- A proven track record of shipping AA/AAA titles with significant ownership over core systems
- Strong debugging, profiling, and optimization skills across CPU and GPU, including platform-specific work
- Demonstrated mentorship experience: growing other programmers through pair programming, code reviews, and technical coaching
- Excellent communication and documentation skills, with the ability to explain complex concepts to both engineers and non-engineers
- Sound judgment on when to build, when to refactor, and when to ship as-is
- 2+ years of console programming experience (PlayStation, Xbox)
Benefits
Comp & perks- A modern, centrally located office in Frankfurt, Germany (near Messe)
- Free language courses to help you expand your skills
- Monthly allowances for remote working and gym memberships
- A monthly allowance for the Deutschlandticket to ease your commute
- Tax-free Probonio vouchers available every month
- Free access to an online mental health platform (Bloom) to support your well-being
- Opportunities for career growth with a yearly learning & development budget
- 28 days of paid vacation, plus the 24th and 31st of December off
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
C++Game ProgrammingSystem DesignOptimizationDebuggingProfilingArchitectureTools DevelopmentCross-System RefactorsConsole Programming
Soft Skills
Excellent CommunicationTechnical CoachingDocumentation SkillsJudgment On Technical Decisions