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DECA Games

Senior Client Engineer

DECA Games

Senior Client Engineer developing and improving the DragonVale mobile game client. Collaborating with talented engineers to deliver high-quality updates for its dedicated player community.

Posted 7/2/2026full-timeRemote • 🌎 Anywhere in the WorldSeniorWebsite

Tech Stack

Tools & technologies
AndroidiOS

About the role

Key responsibilities & impact
  • Develop, maintain, and improve the DragonVale mobile game client for iOS and Android
  • Work within an established C++ codebase to implement new features, improve existing systems, and support live game updates
  • Collaborate closely with designers, artists, QA, production, and other engineers to deliver high-quality features and improvements
  • Debug and resolve client-side issues related to gameplay, UI, performance, stability, content setup, and platform-specific behaviour
  • Support live operations by investigating production issues, preparing fixes, and helping ensure smooth releases
  • Work with QA to identify risks, reproduce issues, and define testing needs for new features and game updates
  • Contribute to improvements in internal tools, workflows, and content pipelines where they impact the client development process
  • Review code, share technical knowledge, and help maintain high engineering standards within the team
  • Take ownership of client-side systems and features, from implementation through release and post-release support

Requirements

What you’ll need
  • 5+ years of professional software engineering experience, including strong experience in game client development with C++.
  • Strong proficiency in C++ programming and debugging.
  • Experience developing and maintaining games built on proprietary C++ engines.
  • Experience working on mobile games for iOS and Android.
  • Experience building, debugging, and profiling projects in Xcode.
  • Familiarity with Android Studio and Android build/debugging workflows.
  • Experience working with legacy codebases and improving existing systems over time.
  • Solid understanding of client-side game development, including gameplay systems, UI, performance, stability, and platform-specific issues.
  • Strong debugging skills, including investigating crashes, memory issues, performance problems, and platform-specific bugs.
  • Good understanding of memory management, data structures, and runtime performance considerations.
  • Experience taking ownership of features, systems, or technical areas from implementation through release and post-release support.
  • Ability to work effectively within an established architecture while balancing new development with long-term maintainability.
  • Experience working collaboratively with engineers, designers, artists, QA, and production teams.
  • Good communication skills and a proactive, solution-oriented mindset.

Benefits

Comp & perks
  • Remote first company culture
  • Flexible work hours to support a personal work-life balance
  • Working in a multicultural environment with people from over 20 different countries
  • Flat hierarchies and a great and dedicated group of people
  • 20 days of paid time off
  • Online language classes: English, German, French, Spanish etc.

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
C++ ProgrammingGame Client DevelopmentDebuggingMemory ManagementData StructuresPerformance OptimizationGameplay SystemsUI DevelopmentPlatform-Specific IssuesLegacy Code Improvement
Soft Skills
Good Communication SkillsProactive MindsetSolution-Oriented Approach