Salary
💰 £50,000 - £70,000 per year
About the role
- Companion Group is an AAA co-development gaming studio with a fully remote setup.
- Narrative Design Lead role bridging storytelling with gameplay systems, designing features, systems, and mechanics that drive the narrative.
- Collaborate with design, art, audio, and production to ensure that story and gameplay are inseparable, delivering rich player experiences.
- Integrate narrative content into Unreal Engine, including Blueprints, sequencer tools, and dialogue systems.
- Write in-game dialogue, lore, mission briefings, and other narrative assets.
- Define the overall narrative vision, tone, and style for the project; balance storytelling with production realities.
- 5+ years of experience in a related role; strong Unreal Engine skills; exceptional writing ability.
Requirements
- Define the overall narrative vision, tone, and style for the project while ensuring it serves the gameplay experience.
- Design and prototype gameplay systems, mechanics, and features that deliver narrative beats in meaningful ways.
- Create and maintain design documentation for both narrative elements and gameplay systems.
- Write in-game dialogue, lore, mission briefings, and other narrative assets.
- Integrate narrative content directly into Unreal Engine, including Blueprints, sequencer tools, and dialogue systems.
- Collaborate with level design to plan and implement story-driven gameplay moments and events.
- Ensure consistent narrative integration across all gameplay, cinematics, and UI.
- Balance storytelling ambitions with production realities, ensuring designs are achievable within scope.
- Work closely with voice direction, actors, and localisation partners to deliver polished narrative content.
- 5+ years of experience as a Game Designer, Narrative Designer, or similar role on at least one shipped AAA/AA title.
- Proven ability to design gameplay systems and mechanics that serve narrative goals.
- Strong Unreal Engine skills, including implementing gameplay and narrative content using Blueprints, sequencer, and cinematic tools.
- Exceptional writing ability across dialogue, exposition, and worldbuilding.
- Strong understanding of player agency, branching structures, and narrative pacing.
- Experience collaborating across multiple disciplines, especially level design, art, and audio.
- A passion for creating gameplay experiences where story and mechanics are seamlessly interwoven.