Companion Group

Narrative Design Lead

Companion Group

full-time

Posted on:

Origin:  • 🇬🇧 United Kingdom

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Salary

💰 £50,000 - £70,000 per year

Job Level

Senior

About the role

  • Companion Group is an AAA co-development gaming studio with a fully remote setup.
  • Narrative Design Lead role bridging storytelling with gameplay systems, designing features, systems, and mechanics that drive the narrative.
  • Collaborate with design, art, audio, and production to ensure that story and gameplay are inseparable, delivering rich player experiences.
  • Integrate narrative content into Unreal Engine, including Blueprints, sequencer tools, and dialogue systems.
  • Write in-game dialogue, lore, mission briefings, and other narrative assets.
  • Define the overall narrative vision, tone, and style for the project; balance storytelling with production realities.
  • 5+ years of experience in a related role; strong Unreal Engine skills; exceptional writing ability.

Requirements

  • Define the overall narrative vision, tone, and style for the project while ensuring it serves the gameplay experience.
  • Design and prototype gameplay systems, mechanics, and features that deliver narrative beats in meaningful ways.
  • Create and maintain design documentation for both narrative elements and gameplay systems.
  • Write in-game dialogue, lore, mission briefings, and other narrative assets.
  • Integrate narrative content directly into Unreal Engine, including Blueprints, sequencer tools, and dialogue systems.
  • Collaborate with level design to plan and implement story-driven gameplay moments and events.
  • Ensure consistent narrative integration across all gameplay, cinematics, and UI.
  • Balance storytelling ambitions with production realities, ensuring designs are achievable within scope.
  • Work closely with voice direction, actors, and localisation partners to deliver polished narrative content.
  • 5+ years of experience as a Game Designer, Narrative Designer, or similar role on at least one shipped AAA/AA title.
  • Proven ability to design gameplay systems and mechanics that serve narrative goals.
  • Strong Unreal Engine skills, including implementing gameplay and narrative content using Blueprints, sequencer, and cinematic tools.
  • Exceptional writing ability across dialogue, exposition, and worldbuilding.
  • Strong understanding of player agency, branching structures, and narrative pacing.
  • Experience collaborating across multiple disciplines, especially level design, art, and audio.
  • A passion for creating gameplay experiences where story and mechanics are seamlessly interwoven.