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Senior Technical Artist
ClubWPT GoldTechnical Artist at Bellota Labs building a next-generation iGaming mobile app. Bridging artistic vision and technical execution in Unity3D to ensure beautiful, performant visuals.
Posted 6/9/2026full-timeRemote • California • 🇺🇸 United StatesSenior💰 $200,000 - $250,000 per yearWebsite
Tech Stack
Tools & technologiesAndroidAWSGoiOSUnity
About the role
Key responsibilities & impact- Collaborate with game designers, artists, and engineers to translate visual concepts into optimized, in-engine assets.
- Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and WebGL builds.
- Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame rates and minimal memory footprint.
- Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline workflows.
- Create and optimize shaders, particle systems, and post-processing effects to enhance visual fidelity.
- Ensure asset compatibility and consistent visual quality across iOS, Android, and WebGL platforms.
Requirements
What you’ll need- Bachelor’s degree in a relevant field
- Strong experience with **Unity3D** (URP or HDRP) - asset pipelines, materials, lighting, and scene optimization.
- Proficiency in **C# scripting** for editor tooling, automation, or runtime integrations.
- Experience working with **3D modeling tools** (Maya, Blender, 3ds Max) and **2D software** (Photoshop, Substance Painter).
- Familiarity with **shader authoring** (Shader Graph, HLSL, Amplify Shader Editor, or similar).
- Deep understanding of **rendering performance optimization** across mobile and WebGL targets.
- Experience with **cross-platform deployment** (iOS, Android, WebGL).
- Knowledge of **asset compression, texture atlases, and memory management** techniques.
- Comfort working with **source control systems** (Git, Perforce) and CI/CD pipelines for Unity projects.
- Basic familiarity with **backend interactions** - REST APIs, network calls, and event-driven systems (Go + AWS stack).
- Understanding of **profiling tools** (Unity Profiler, Xcode Instruments, Android GPU Inspector).
Benefits
Comp & perks- The opportunity to define the **visual-technical DNA** of our new gaming app and contribute to our game development tooling from the ground up.
- Close collaboration with a seasoned engineering and design team experienced in top-tier games and platforms.
- Ownership and creative freedom within a supportive, technically strong environment.
- Competitive compensation, flexible work arrangements, and a chance to help shape the future of social, real-time gaming.
ATS Keywords
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Hard Skills & Tools
Unity3DC# scripting3D modeling tools2D softwareshader authoringrendering performance optimizationcross-platform deploymentasset compressiontexture atlasesmemory management
Certifications
Bachelor’s degree