Chess.com

Product Designer

Chess.com

full-time

Posted on:

Location Type: Remote

Location: Anywhere in the World

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About the role

  • Work closely with Product, Engineering, and Design to define problems and ship effective solutions
  • Design polished interfaces for web and mobile that are intuitive and consistent
  • Use and contribute to our design system to support scalable, cohesive experiences
  • Create flows, wireframes, and prototypes to explore and communicate ideas
  • Present your work and explain your decisions using user needs, product context, and data where available
  • Own projects from concept through implementation, ensuring strong design-to-code alignment
  • Iterate based on feedback, product goals, and user insights
  • Identify opportunities to improve the product and follow through on solutions
  • Give and receive thoughtful design feedback

Requirements

  • 2–4 years of experience as a Product Designer on a consumer-facing product or game
  • A portfolio that shows strong UX thinking and high-quality UI design
  • Solid understanding of typography, layout, hierarchy, and interaction design
  • Experience designing for both web and mobile
  • Experience working with an established design system
  • Familiarity with how design translates into code (HTML/CSS/JS or mobile frameworks)
  • Proficiency with modern design tools (e.g., Figma)
  • Experience using AI-assisted tools (e.g., Figma Make, Cursor, Claude Code) to prototype and iterate
  • Strong communication skills in a remote, distributed team
  • Clear written communication and ability to document decisions
  • Ownership and attention to detail in your work
Benefits
  • Fully remote work environment
  • Supportive and collaborative team culture
  • Opportunity to work across multiple teams and projects
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UX designUI designtypographylayouthierarchyinteraction designHTMLCSSJavaScriptprototyping
Soft Skills
communicationownershipattention to detaildesign feedbackcollaborationproblem-solvingiterationdocumentation