CD PROJEKT SA

Expert Combat Designer

CD PROJEKT SA

full-time

Posted on:

Origin:  • 🇺🇸 United States • Massachusetts

Visit company website
AI Apply
Manual Apply

Job Level

SeniorLead

Tech Stack

LuaPython

About the role

  • Work on key systems such as: targeting, combat metric, input queuing, player abilities and progression, aggro management (ticket system for AI), enemy behavior tree, enemy ambient behavior, and balancing.
  • Develop and refine our approach to combat and foundational combat systems.
  • Pitch, prototype, implement, balance and ship a wide variety of enemy types, including core enemies and bosses.
  • Tune the combat experience at the micro level: animation lengths, i-frames, damage volumes, etc.
  • Implement each character type’s combat behavior using techniques such as behavior trees, animation graphs and blueprint.
  • Work with character art, animation, VFX and audio to ship characters with state-of-the-art levels of polish.
  • Help balance combat-related systems such as player leveling and experience, weapons, and damage.
  • Produce documentation to communicate your proposals and designs, and work with production to ensure they can be implemented with the time and resources available.

Requirements

  • 7+ years of professional experience in the game industry
  • Prior experience shipping a core game as a combat designer
  • Experience in developing third person action games
  • Curiosity, kindness, and a positive and professional can-do attitude