Salary
💰 $192,500 - $237,500 per year
About the role
- Developing features, systems, and tools in areas like social, meta-progression, and core game flows.
- Leveraging Unity’s Data-Oriented Tech Stack (DOTS) in C# and Blend/XAML for UI development.
- Shaping and delivering features from design through implementation, collaborating tightly with other designers & engineers along the way.
- Learning and adopting new technologies quickly, applying them to improve the player and developer experience.
Requirements
- Bring 5+ years of experience as a software engineer with a focus on game features development.
- Have shipped titles where you owned major features end-to-end, from design to implementation.
- Are passionate about UI and features work, and understand its critical role in shaping the player experience.
- Possess an entrepreneurial spirit — you take initiative, self-direct projects, and dive into solving problems.
- Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.
- Embrace a growth mindset, caring about your own development, supporting others, and sharing a passion for making great games.
- equity
- full benefits package
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
C#UnityData-Oriented Tech Stack (DOTS)UI developmentgame features development
Soft skills
collaborationinitiativeself-directionproblem-solvinggrowth mindset