Blackbird Interactive

Lead Gameplay Software Engineer, Unreal Engine 5

Blackbird Interactive

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇨🇦 Canada

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Salary

💰 CA$135,000 - CA$165,000 per year

Job Level

Senior

About the role

  • own and drive the moment-to-moment fun in Unreal Engine 5 projects
  • set technical direction, shepherd features from prototype through ship
  • mentor a team of engineers while deepening studio-wide mastery of UE5
  • architect, implement, and iterate on movement, interactions, AI behaviours, and progression systems in C++ and Blueprints
  • build modular, data-driven gameplay frameworks that perform across PC and console SKUs
  • guide a team of gameplay engineers: define coding standards, perform code reviews, and provide career-growth mentorship
  • partner with design, art, and audio to translate high-level concepts into shippable, performant features
  • establish profiling targets, drive optimisation initiatives, and uphold automated test and performance coverage for the game
  • identify workflow bottlenecks, propose engine/tool improvements

Requirements

  • 7+ years professional game-development experience
  • at least one shipped AA/AAA title featuring your leadership
  • BSc in Computer Science or related or equivalent professional experience
  • fluent with Perforce, Git, modern debugging/profiling tools, and CI/CD pipelines
Benefits
  • four-day work week
  • remote-friendly within Canada
  • hybrid work arrangements as permanent options to employees

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
Unreal Engine 5C++Blueprintsgameplay frameworksAI behavioursperformance optimisationautomated testingcode reviewscoding standardsdata-driven development
Soft skills
mentorshipleadershipteam collaborationcommunicationproblem-solvingtechnical directionworkflow improvementcareer growth support
Certifications
BSc in Computer Science
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