Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
JobTailor Logo

See all jobs on JobTailor

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Blackbird Interactive

Technical Designer, 4 Month Contract

Blackbird Interactive

Technical Designer at Blackbird Interactive building and implementing gameplay systems for narrative-driven investigative games. Collaborating with designers, writers, and programmers for immersive experiences in a remote-first studio.

Posted 8/1/2026contractRemote • 🇨🇦 CanadaMid-LevelSenior💰 CA$80,000 - CA$100,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Unreal Engine 5 and Blueprint scripting for gameplay implementation, with a strong focus on narrative content and interactive systems. Proven ability to collaborate across disciplines to enhance gameplay quality and deliver engaging player experiences.

Highest-signal resume keywords
Unreal Engine 5 ProficiencyBlueprint ScriptingGameplay ImplementationNarrative Content DevelopmentInterdisciplinary Collaboration

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay LogicScripting LanguagesDebuggingGameplay Systems ImplementationTechnical Frameworks
Soft Skills
Strong CommunicationSelf-MotivatedCollaborative
Tools & Technologies
Unreal Engine 5
Industry Keywords
Game DevelopmentInteractive StorytellingPlayer ChoicesScripted GameplayContent Quality

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, scripted sequences, objectives, tutorial systems, and other player-facing content
  • Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal Engine 5 and Blueprint, ensuring reliable and scalable content implementation
  • Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and scripted gameplay moments to life
  • Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers efficiently implement and iterate on gameplay and narrative content
  • Identify, troubleshoot, and resolve gameplay, scripting, and implementation issues while maintaining performance, stability, and content quality
  • Work with producers and team leadership to estimate work, communicate progress, identify technical risks, and support successful milestone delivery

Requirements

What you’ll need
  • A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role
  • Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
  • Experience implementing gameplay systems, scripted events, interactive sequences, or narrative content directly in engine
  • Confidence working with modern scripting languages, gameplay logic, and state-driven systems
  • Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics
  • Self-motivated with the ability to thrive in a collaborative, fast-moving technical environment
  • Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production.

Benefits

Comp & perks
  • Flexible work arrangements