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Technical Designer, 4 Month Contract
Blackbird InteractiveTechnical Designer at Blackbird Interactive building and implementing gameplay systems for narrative-driven investigative games. Collaborating with designers, writers, and programmers for immersive experiences in a remote-first studio.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in Unreal Engine 5 and Blueprint scripting for gameplay implementation, with a strong focus on narrative content and interactive systems. Proven ability to collaborate across disciplines to enhance gameplay quality and deliver engaging player experiences.
Highest-signal resume keywords
Unreal Engine 5 ProficiencyBlueprint ScriptingGameplay ImplementationNarrative Content DevelopmentInterdisciplinary Collaboration
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Gameplay LogicScripting LanguagesDebuggingGameplay Systems ImplementationTechnical Frameworks
Soft Skills
Strong CommunicationSelf-MotivatedCollaborative
Tools & Technologies
Unreal Engine 5
Industry Keywords
Game DevelopmentInteractive StorytellingPlayer ChoicesScripted GameplayContent Quality
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, scripted sequences, objectives, tutorial systems, and other player-facing content
- Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal Engine 5 and Blueprint, ensuring reliable and scalable content implementation
- Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and scripted gameplay moments to life
- Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers efficiently implement and iterate on gameplay and narrative content
- Identify, troubleshoot, and resolve gameplay, scripting, and implementation issues while maintaining performance, stability, and content quality
- Work with producers and team leadership to estimate work, communicate progress, identify technical risks, and support successful milestone delivery
Requirements
What you’ll need- A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role
- Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
- Experience implementing gameplay systems, scripted events, interactive sequences, or narrative content directly in engine
- Confidence working with modern scripting languages, gameplay logic, and state-driven systems
- Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics
- Self-motivated with the ability to thrive in a collaborative, fast-moving technical environment
- Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production.
Benefits
Comp & perks- Flexible work arrangements