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Blackbird Interactive

Environment Artist – 8-month contract

Blackbird Interactive

Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.

Posted 6/3/2026contractRemote • 🇨🇦 CanadaMid-LevelSenior💰 CA$80,000 - CA$90,000 per yearWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create and develop convincing environment and level art using Unreal Engine 5
  • Work with the Creative Leads to author immersive content for a Third Person Shooter
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
  • Ensure assets meet technical requirements for Unreal Engine 5
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
  • Document tools and production pipelines in a clear and understandable way

Requirements

What you’ll need
  • 3+ years of proven gameplay development experience
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
  • Excellent communication and presentation skills
  • Experience with Unreal Engine 5
  • Demonstrated experience with Substance, Fab/Megascans, and other environment art tools

Benefits

Comp & perks
  • Flexible work arrangements

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
gameplay developmentenvironment artlevel artUnreal Engine 5visual performance optimizationtechnical requirements complianceSubstanceFab/Megascans
Soft Skills
problem-solvingcollaborationcommunicationpresentationownershipadaptability