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Technical Designer – 3-Month Contract
Blackbird InteractiveTechnical Designer creating gameplay content for co-op horror exploration games at Blackbird Interactive. Joining a remote-first studio focused on innovative and collaborative game development.
About the role
Key responsibilities & impact- Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
- Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
- Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints
- Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully
Requirements
What you’ll need- A minimum of 5 years in game development, with at least 2 years of Technical Design experience
- Confidence and familiarity with modern text based scripting languages
- Shipped at least one product, ideally an exploration and/or horror game
- Self direction and a proven ability to thrive in a highly dynamic and technical environment
- Strong interdisciplinary collaboration skills, including verbal and written skills
Benefits
Comp & perks- Flexible work arrangements
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game developmentTechnical Designscripting languagesgame flowinteractable objectsplayer abilitiesevent hooksscripted sequencestutorial systemsbug fixing
Soft Skills
collaborationself directioninterdisciplinary collaborationverbal communicationwritten communication