Blackbird Interactive

Lead Producer – Tactical Shooter, Unreal 5

Blackbird Interactive

full-time

Posted on:

Location Type: Remote

Location: Canada

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Salary

💰 CA$125,000 - CA$160,000 per year

Job Level

About the role

  • Establish and maintain the product schedule & roadmap
  • Manage overall project scope and quality, proactively assess and mitigate risk
  • Manage resource requirements, establish dependencies, and balance priorities
  • Define, drive and own milestones and other project deliverables
  • Partner with a technical and creative leadership team to ensure project vision, deliverables, and goals are met and delivered on time and in budget
  • Evaluate development processes for success and iterate when the team and product need to evolve
  • Oversee cross-discipline feature teams and maintain scope and capacity on a daily basis
  • Work closely and foster strong and transparent relationships with external partners
  • Establish and manage relationships and processes with key stakeholders, publisher and external partners
  • Establish and maintain regular communication channels with feature teams and coordinate dependencies with stakeholders
  • Mentor, coach and support producers and other team members
  • Champion effective production processes, identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.

Requirements

  • Minimum of 8 years of experience in a producer/project manager capacity across full-cycle projects.
  • Proven track record of successful releases
  • Strong understanding of the game development cycle from pre-production to release and beyond
  • Experience leading medium to large size development teams
  • Demonstrable ability to develop and manage clear, adaptable project schedules and delivery plans, applying appropriate project management methodologies, tools, and frameworks to drive effective execution across complex projects
  • Is a steady and practiced hand at steering a game’s production through the different stages of development
  • Adept at preparing mitigation and contingency plans before problems occur within a team or project
  • Experience working directly with external and publisher stakeholders
  • Passion and enthusiasm for games and game development.
  • Effective communication skills across all levels and disciplines
  • Ability to work in a fast-paced, dynamic, and collaborative team environment.
Benefits
  • Flexible work arrangements
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
project managementgame development cycleproject schedulingrisk assessmentresource managementmilestone definitiondevelopment processes evaluationcontingency planningproduction processes
Soft Skills
leadershipcommunicationmentoringrelationship buildingadaptabilitycollaborationproblem-solvingtransparencycoaching