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Senior Level Designer - Projet confidentiel en co-développement
Behaviour InteractiveSenior Level Designer at a game studio, crafting multiplayer experiences and collaborating with art and tech teams. Guiding the design process to ensure quality and engaging gameplay environments.
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Take ownership of a map for the full length of the prototype, pushing it from blockout to a polished, art-integrated playable level.
- Design and iterate on multiplayer maps / arenas / battlefields for an asymmetrical FPS, balancing tight, readable spaces with meaningful tactical options and strong use of verticality.
- Define the rules of navigation for the game and translate them into concrete gameplay implications.
- Establish and maintain the level design metrics for the game (scale, pacing, cover spacing, engagement distances, traversal timing) to support multiple modes of traversal.
- Work hand-in-hand with the Art Director, tech, and environment artists rapidly prototyping ideas in Blueprints to validate gameplay before committing to production.
- Help establish and protect the core gameplay loop during the prototype phase, prioritizing what's essential over full-game scope.
Requirements
What you’ll need- Minimum of 7 years of level design experience.
- Proven experience designing multiplayer maps, arenas, or battlefields: spaces with high replay value, multiple viable strategies, and strong, deliberate verticality.
- Strong, hands-on experience with Unreal Engine and solid experience with Blueprints, comfortable scripting your own prototypes alongside programmers.
- Experience shipping or prototyping multiplayer games, with a demonstrated ability to prototype quickly and test gameplay ideas fast.
- Solid fundamentals in space, pacing, flow, and player guidance, with the ability to project unfinished blockouts into a final art vision alongside the art team.
- Comfortable designing for sci-fi/futuristic settings and the conventions of FPS / asymmetrical shooters, with strong collaboration skills across distributed teams.
Benefits
Comp & perks- 🌐 Worldwide ❌ Jobs You've Hidden ⭐️ Saved Jobs ✅ Applied Jobs ✉️ Email Alerts 👤 Account Behaviour Interactive Website LinkedIn All Job Openings 1001 - 5000 employees Founded 1992 🎮 Gaming 💰 Corporate Round on 2019-07 Gaming
- Entertainment Behaviour Interactive is one of the world's leading independent video game developers, known for creating immersive and cinematic horror experiences. The company is committed to developing games that they themselves would want to play, with a focus on quality and engaging storytelling. They have studios in Montreal, Toronto, the UK, and Rotterdam and have acquired Red Hook Studios, the creators of Darkest Dungeon, to strengthen their portfolio in the horror genre. Behaviour Interactive is behind notable games such as The Casting of Frank Stone and Dead by Daylight, available on multiple platforms including PS5, Xbox Series X/S, and PC. The company is continuously evolving, implementing strategic changes to ensure future growth amid industry challenges. Senior Level Designer - Projet confidentiel en co-développement Job not on LinkedIn 🔥 32 minutes ago 🏢🏡 Montreal – Hybrid ⏰ Full Time 🟠 Senior ✍️ Designer Apply Now Find Hiring Managers Customize resume + cover letter Report problem ☆ Save ☑️ Mark as applied ❌ Hide 📋 Description
- Take ownership of a map for the full length of the prototype, pushing it from blockout to a polished, art-integrated playable level.
- Design and iterate on multiplayer maps / arenas / battlefields for an asymmetrical FPS, balancing tight, readable spaces with meaningful tactical options and strong use of verticality.
- Define the rules of navigation for the game and translate them into concrete gameplay implications.
- Establish and maintain the level design metrics for the game (scale, pacing, cover spacing, engagement distances, traversal timing) to support multiple modes of traversal.
- Work hand-in-hand with the Art Director, tech, and environment artists rapidly prototyping ideas in Blueprints to validate gameplay before committing to production.
- Help establish and protect the core gameplay loop during the prototype phase, prioritizing what's essential over full-game scope. 🎯 Requirements
- Minimum of 7 years of level design experience.
- Proven experience designing multiplayer maps, arenas, or battlefields: spaces with high replay value, multiple viable strategies, and strong, deliberate verticality.
- Strong, hands-on experience with Unreal Engine and solid experience with Blueprints, comfortable scripting your own prototypes alongside programmers.
- Experience shipping or prototyping multiplayer games, with a demonstrated ability to prototype quickly and test gameplay ideas fast.
- Solid fundamentals in space, pacing, flow, and player guidance, with the ability to project unfinished blockouts into a final art vision alongside the art team.
- Comfortable designing for sci-fi/futuristic settings and the conventions of FPS / asymmetrical shooters, with strong collaboration skills across distributed teams. Apply Now 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score Similar Jobs Senior Level Designer 🕒 2 days ago Pipeworks Studios 51 - 200 Website LinkedIn All Job Openings Senior Level Designer at Virtuos Montreal responsible for designing and implementing video game levels. Collaborate with diverse teams to ensure alignment with game vision and objectives. 🏢🏡 Montreal – Hybrid ⏰ Full Time 🟠 Senior ✍️ Designer Cabin Designer 🕒 June 26 SOGECLAIR 1001 - 5000 🚀 Aerospace Website LinkedIn All Job Openings Cabin Designer focusing on 2D and 3D design aspects in the aerospace field. Requires 10 years of experience and a DEC in aerospace or mechanical engineering. 🏢🏡 Montreal – Hybrid ⏰ Full Time 🟠 Senior 🔴 Lead ✍️ Designer 🗣️🇫🇷 French Required Radio Frequency Hardware Designer 🕒 June 24 Octasic 201 - 500 📡 Telecommunications 🔧 Hardware 🤖 Artificial Intelligence Website LinkedIn All Job Openings Radio Frequency Hardware Designer at Octasic, involved in RF systems design and debugging for wireless technology. Collaborating on new RF products and providing support for production and customers. 🏢🏡 Montreal – Hybrid 💰 $11.5M Series B - Octasic on 2002-02 ⏰ Full Time 🟠 Senior 🔴 Lead ✍️ Designer 🗣️🇫🇷 French Required Design Engineer – Structures 🕒 June 16 SOGECLAIR 1001 - 5000 🚀 Aerospace Website LinkedIn All Job Openings Design Engineer responsible for creating and modifying aircraft parts at Sogeclair Digital Engineering. Collaborating on engineering drawings, technical specifications, and quality procedures. 🏢🏡 Montreal – Hybrid ⏰ Full Time 🟡 Mid-level 🟠 Senior ✍️ Designer 🗣️🇫🇷 French Required Software Designer II 🕒 June 11 EXFO 1001 - 5000 📡 Telecommunications 🔧 Hardware 🤝 B2B Website LinkedIn All Job Openings Intermediate Software Developer designing cloud-native services using Go at EXFO. Collaborating with Agile teams to improve network deployment efficiency and quality via cloud solutions. 🏢🏡 Montreal – Hybrid 💰 $15.9M Grant - EXFO on 2022-10 ⏰ Full Time 🟡 Mid-level 🟠 Senior ✍️ Designer 🗣️🇫🇷 French Required View More Designer Jobs 🌐 Worldwide Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or support@remoterocketship.com Search Search Jobs by country Search jobs by city Search jobs by job title Search entry-level jobs Search junior-level jobs Search senior-level jobs Search jobs by tech stack Search jobs by contract type Search remote internships Search remote part-time jobs Remote jobs Anywhere in the World Companies Hiring Anywhere in the World Companies Hiring Sales People Anywhere in the World Companies Hiring Software Engineers Anywhere in the World Resources Advice Tips for finding remote jobs Interview questions and answers Resume examples Cover letter examples Post a job Affiliates Privacy policy Terms of service Job board SEO course AI Apply Copilot OpenClaw job finder Find jobs using your resume Jobs by Country Remote jobs anywhere in the world (Worldwide remote jobs) Remote jobs United States Remote jobs Australia Remote jobs Brazil Remote jobs Canada Remote jobs France Remote jobs Ireland Remote jobs Germany Remote jobs Netherlands Remote jobs Spain Remote jobs UK Popular Jobs Remote data analyst jobs Remote customer support jobs Remote executive assistant jobs Remote marketing jobs Remote product designer jobs Remote product manager jobs Remote project manager jobs Remote recruiter jobs Remote sales jobs Remote software engineer jobs Jobs by Type Remote full-time jobs Remote part-time jobs Remote contract jobs Remote internship jobs Remote entry-level jobs Remote jobs with no experience required Remote junior jobs (1-3 years of experience) Digital nomad jobs Remote jobs with no degree required Freelance remote jobs Temporary remote jobs Remote jobs hiring now Stay at home mom jobs
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Hard Skills & Tools
Level DesignMultiplayer Map DesignGameplay PrototypingSpace PacingPlayer Guidance
Soft Skills
CollaborationCommunication