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Level Designer – Internship
Behaviour InteractiveLevel Designer intern at Behaviour Interactive crafting engaging game levels. Collaborating with an experienced team to develop fun and challenging player experiences.
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Contribute to the development of levels while collaborating closely with other designers and learning from cross-disciplinary teams.
- Assist with content and gameplay integration, helping ensure levels work smoothly and align with the overall design vision.
- Support the team across all stages of level design and production, including scripting, integration, polish, and debugging.
- Actively participate in design discussions, contributing ideas that support environmental storytelling, gameplay, and engaging player experiences.
Requirements
What you’ll need- Proven experience with Unreal Engine 5, with a solid understanding of relevant scripting tools.
- Strong grasp of level design principles, including encounters, flow, rhythm, scale, tension, pacing, variety, navigation, and blocking.
- Proactive and resourceful problem solver, comfortable tackling complex technical and gameplay challenges through thoughtful level and environment design.
- Ability to clearly articulate hands-on gameplay experiences, effectively communicating design intent and providing constructive feedback to help craft memorable player moments.
- Familiarity with narrative design principles is considered an asset.
- Experience working with Perforce version control is an asset.
Benefits
Comp & perks- Flexible work policy
- Delicious free lunches and dinners prepared by our chef at the Montréal office bEstro
- $250 BEHappy expense reimbursement to buy what makes you happy
- Opportunity to develop your skills and potentially be offered a full-time position at the end of your internship
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
Unreal Engine 5scripting toolslevel design principlesenvironment designgameplay integrationdebuggingnarrative design principlesPerforce version control
Soft Skills
problem solvingcommunicationcollaborationcreativityfeedback provision