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Behaviour Interactive

Level Designer – Internship

Behaviour Interactive

Level Designer intern at Behaviour Interactive crafting engaging game levels. Collaborating with an experienced team to develop fun and challenging player experiences.

Posted 4/11/2026internshipMontreal • 🇨🇦 CanadaEntry LevelWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Contribute to the development of levels while collaborating closely with other designers and learning from cross-disciplinary teams.
  • Assist with content and gameplay integration, helping ensure levels work smoothly and align with the overall design vision.
  • Support the team across all stages of level design and production, including scripting, integration, polish, and debugging.
  • Actively participate in design discussions, contributing ideas that support environmental storytelling, gameplay, and engaging player experiences.

Requirements

What you’ll need
  • Proven experience with Unreal Engine 5, with a solid understanding of relevant scripting tools.
  • Strong grasp of level design principles, including encounters, flow, rhythm, scale, tension, pacing, variety, navigation, and blocking.
  • Proactive and resourceful problem solver, comfortable tackling complex technical and gameplay challenges through thoughtful level and environment design.
  • Ability to clearly articulate hands-on gameplay experiences, effectively communicating design intent and providing constructive feedback to help craft memorable player moments.
  • Familiarity with narrative design principles is considered an asset.
  • Experience working with Perforce version control is an asset.

Benefits

Comp & perks
  • Flexible work policy
  • Delicious free lunches and dinners prepared by our chef at the Montréal office bEstro
  • $250 BEHappy expense reimbursement to buy what makes you happy
  • Opportunity to develop your skills and potentially be offered a full-time position at the end of your internship

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Unreal Engine 5scripting toolslevel design principlesenvironment designgameplay integrationdebuggingnarrative design principlesPerforce version control
Soft Skills
problem solvingcommunicationcollaborationcreativityfeedback provision