
Game Designer, Hypercasual Experience
BBC Studios
contract
Posted on:
Location Type: Remote
Location: United States
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Tech Stack
About the role
- Working as part of the design team, taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.
- Designing compelling game mechanics using modern mobile design principles.
- Creating, balancing and tuning game mechanics, game difficulty and UI flow.
- Creating levels and additional content using Unity, for new and existing games.
- Evolving and adapting game designs based on play testing, feedback and live metrics.
- Driving long term player engagement by understanding mobile players needs and motivations.
Requirements
- A minimum of 2 years experience in a game design role with at least one published game.
- Experience creating hypercasual games.
- Strong written and verbal communication skills.
- Knowledge of mobile free-to-play game monetisation and advertising techniques.
- Ability to work creatively in a demanding team environment.
- Absolute passion for playing and making video games, especially mobile games.
- Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
- Positive attitude, self driven able to work alone or as part of a team.
- Desirable Unity experience.
- Creative writing skills.
- Coding / prototyping skills.
- Experience of mobile game live ops, A/B testing and telemetry.
- Knowledge of mobile game market, trends, competition, platforms and app stores.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game designgame mechanicsUI flowlevel designUnityA/B testingtelemetrycodingprototypingmonetisation techniques
Soft Skills
written communicationverbal communicationcreativityteamworkpositive attitudeself-drivenimaginationability to entertainadaptabilitypassion for video games