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Senior Systems Technical Designer – Progression
Bad Robot GamesSenior Systems Technical Designer at Bad Robot Games managing player progression systems and collaborating across teams for game design in a remote-first environment.
Posted 6/3/2026full-timeRemote • California • 🇺🇸 United StatesSenior💰 $125,000 - $150,000 per yearWebsite
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Own the design and implementation of player progression systems, including XP, unlocks, rewards, and meta progression loops from concept to shippable state
- Prototype new progression systems rapidly, iterating based on playtesting feedback and data
- Implement and integrate systems for design driven scenarios in Unreal Engine
- Work closely with UI/UX, Art, and Engineering to implement and iterate on game systems, ensuring design intent is preserved through the technical pipeline
- Collaborate across Design, Engineering, and Art to deliver cohesive, high-quality features
- Drive gameplay systems through the full production lifecycle, maintaining quality and momentum
- Proactively identify, track down, and fix issues in existing systems
- Contribute to establishing progression design best practices and documentation standards for the team
- Be the voice of progression in the wider game direction discussion
Requirements
What you’ll need- 5+ years of game industry experience, with a strong focus on systems or progression design
- Expertise in Unreal Engine
- Proven ability to design and ship meta-game loops and progression systems on a multiplayer or live service title
- Strong understanding of shooter gameplay mechanics and how progression systems support and enhance them
- Experience with scripting languages and a comfort level working at the boundary of design and engineering
- Excellent verbal and written communication skills, with the ability to articulate design intent clearly across disciplines
- Passion for meta-game loops, player motivation, and the psychology of progression.
Benefits
Comp & perks- Up to 10% air travel
- Flexible work hours
- Remote work options
ATS Keywords
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Hard Skills & Tools
player progression systemsXP systemsmeta progression loopsgameplay systems designscripting languagesmultiplayer game designlive service title developmentshooter gameplay mechanicsgame systems implementationprototyping
Soft Skills
communication skillscollaborationproblem-solvingiterative designfeedback incorporationdocumentation standardsquality assuranceteam leadershipdesign intent articulationpassion for game design