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Senior Technical Designer, UX/UI
Bad Robot GamesSenior Technical Designer, UX/UI for Bad Robot Games creating engaging user experiences in gaming. Implementing UI systems in Unreal Engine while collaborating with diverse teams remotely.
Posted 4/3/2026full-timeRemote • California • 🇺🇸 United StatesSenior💰 $135,000 - $140,000 per yearWebsite
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Design and implement UI systems in Unreal Engine 5 using Blueprints, building interfaces from the ground up.
- Create and maintain UI layouts, including interactive elements such as buttons, and connect underlying gameplay logic.
- Work within and extend the MVVM architecture, integrating UI elements with existing data bindings and engineering frameworks.
- Implement and maintain logic connections between gameplay systems and UI components.
- Develop, apply, and refine complex UI materials and shaders, pushing visual fidelity while maintaining performance standards.
- Create dynamic UI visual effects using materials (e.g., glows, electricity, sheens, and other stylized effects).
- Prototype, sketch, test, and iterate on UI/UX concepts, translating ideas into polished in-engine implementations.
- Collaborate closely with designers, engineers, and artists in a remote development environment, proactively identifying cross-discipline dependencies and driving alignment.
- Contribute to defining a minimal, intuitive, and effective UI that supports overall game design goals.
Requirements
What you’ll need- 8+ years of experience in AAA game development, with a focus on UI/UX implementation and at least one shipped title.
- 5+ years of experience implementing UI art, animations, and visual assets into Unreal Engine.
- Experience with shipping on multiple platforms, PC & PlayStation in particular.
- Strong understanding of iconography, layout, typography, and visual design principles, and how they support and enhance game design.
- Passion for creating seamless, intuitive, and engaging user experiences for players.
- High proficiency with Unreal Engine, including extensive experience using Blueprints, across at least one shipped title.
- High proficiency with Photoshop and other tools/software for creating UI Art assets and mockups.
- Strong creative problem-solving skills with the ability to develop practical solutions for complex UI/UX challenges.
- Excellent communication skills with the ability to articulate design rationale and influence decisions across disciplines.
Benefits
Comp & perks- Health insurance
- 401(k) matching
- Flexible work hours
- Paid time off
- Professional development opportunities
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI systems designUnreal Engine 5BlueprintsMVVM architectureUI materialsshadersdynamic UI visual effectsUI/UX conceptsUI art implementationvisual design principles
Soft Skills
creative problem-solvingcommunication skillscollaborationproactive identification of dependenciesdriving alignmentpassion for user experienceiterative testingarticulating design rationale