ArenaNet LLC

Character Artist

ArenaNet LLC

contract

Posted on:

Origin:  • 🇺🇸 United States • Washington

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Salary

💰 $39 - $56 per hour

Job Level

JuniorMid-Level

About the role

  • Following the visual guidance of the Character Art Lead, reviewing and providing feedback on outsourced assets (characters, heads, clothing, weapons, hair grooms, etc.).
  • Support external partners by ensuring alignment with artistic direction, technical requirements, and production guidelines.
  • Assist in troubleshooting, integrating, and refining outsourced assets to meet in-house quality bars.
  • Collaborate with internal stakeholders (concept, tech art, animation) to ensure smooth asset delivery and implementation.
  • Maintain up-to-date documentation, feedback templates, and briefs to streamline communication with external partners.
  • Provide prototype meshes with correct scale, pivots, topology, and optimization for real-time performance.
  • Partner with the Outsourcing Art Lead and Character Art Lead to build briefs, collect approved references, and prepare outsourcing packages.
  • Check assets into Perforce, finalize them in-engine, and make any required visual or technical adjustments.
  • Provide artistic support when requested by the Character Lead, including cleanup, polish passes, or material adjustments.
  • Contribute to the documentation of existing pipelines and support training of external teams.
  • Participate in art reviews and provide clear, actionable feedback to vendors.

Requirements

  • 2+ years of experience as a Character Artist in the game industry.
  • Strong understanding of anatomy, proportion, topology, UV layout, and PBR workflows.
  • Expertise in modeling and texturing characters, clothing, weapons, and hair.
  • Proficiency with Maya, ZBrush, Substance Painter, and standard industry tools.
  • Experience working within Unreal Engine 5.
  • Familiarity with game engine constraints and optimization techniques for real-time rendering.
  • Experience with physically based rendering and high-quality asset creation.
  • Strong communication and organizational skills; ability to provide concise, actionable feedback.
  • Self-motivated, with excellent time management and the ability to balance multiple tasks.
  • Knowledge of rigging and animation requirements for clean deformation is a plus.
  • Collaborative mindset, with the ability to take direction from the Character Lead and work constructively with external teams.
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