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Senior Technical Designer, Events
AGBOSenior Technical Designer creating player-defining experiences for live events in an unannounced video game title at AGBO. Collaborating with a cross-disciplinary team to implement designs using Unreal Engine.
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Drive the design vision, documentation, and implementation of major features and Live Event experiences from start to finish.
- Implement designs in Unreal Engine using Blueprints, working hand in hand with engineers, animators, VFX, and sound.
- Support collaborative, iterative prototyping from early concepts through in-engine execution.
- Participate in playtests, gather feedback, and find practical solutions to design challenges.
- Contribute to big-picture decisions and partner with other designers to keep the team focused on the highest-impact work.
- Perform other duties as assigned.
Requirements
What you’ll need- 5-8 years of professional game design experience with multiple shipped titles.
- Broad knowledge of and real passion for games across genres.
- Experience on online games with live operations.
- Solid familiarity with multiplayer game design.
- Clear understanding of player motivations, behavioral patterns, and engagement systems.
- Adaptable and solutions-focused, with the ability to move quickly when priorities shift.
- Strong communicator who can align cross-disciplinary teams and take ownership of collaborative outcomes.
Benefits
Comp & perks- Candidates must be legally authorized to work in the U.S.
- AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law.
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game designUnreal EngineBlueprintsmultiplayer game designprototypingplaytestingdesign documentationlive event experiencesengagement systemsshipped titles
Soft Skills
adaptabilitysolutions-focusedstrong communicationcollaborationteam alignmentownershipfeedback gatheringproblem-solvingdecision-makingfocus on impact