Activision

Senior Character Artist – Creatures

Activision

full-time

Posted on:

Location Type: Hybrid

Location: WarsawPoland

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Job Level

About the role

  • Act as a creative partner across Art, Design, and Development
  • Create high resolution 3D sculpts and low polygon game assets
  • Collaborate with animation and rigging teams
  • Lead efforts in testing and feedback processes

Requirements

  • Strong portfolio in creature art for video games
  • Proficiency with 3D modeling software (Maya, Blender, ZBrush)
  • Deep understanding of character rigging principles
  • Familiarity with real-time asset creation pipelines
  • Skills in related fields like illustration and animation
  • Experience in muscle/fat simulation workflows
Benefits
  • 4 days onsite work
  • Collaborative team environment
  • Opportunity to work on innovative gaming projects
  • Potential for professional development
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
3D modelingcharacter riggingmuscle simulationfat simulationreal-time asset creation
Soft Skills
creativitycollaborationleadershipfeedback processes