
Senior Character Artist – Creatures
Activision
full-time
Posted on:
Location Type: Hybrid
Location: Warsaw • Poland
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Job Level
About the role
- Act as a creative partner across Art, Design, and Development
- Create high resolution 3D sculpts and low polygon game assets
- Collaborate with animation and rigging teams
- Lead efforts in testing and feedback processes
Requirements
- Strong portfolio in creature art for video games
- Proficiency with 3D modeling software (Maya, Blender, ZBrush)
- Deep understanding of character rigging principles
- Familiarity with real-time asset creation pipelines
- Skills in related fields like illustration and animation
- Experience in muscle/fat simulation workflows
Benefits
- 4 days onsite work
- Collaborative team environment
- Opportunity to work on innovative gaming projects
- Potential for professional development
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
3D modelingcharacter riggingmuscle simulationfat simulationreal-time asset creation
Soft Skills
creativitycollaborationleadershipfeedback processes