
Gameplay Engineer
Activision
full-time
Posted on:
Location Type: Office
Location: Warsaw • 🇵🇱 Poland
Visit company websiteJob Level
SeniorLead
About the role
- Drive innovation and quality in gameplay systems.
- Collaborate closely with engineering, content and design teams.
- Own and drive gameplay systems and contribute to tooling and scripting systems.
- Mentor other engineers in gameplay system development.
Requirements
- 7+ years of experience, or equivalent education/work experience.
- Solid knowledge of working and debugging in C++.
- Strong understanding of gameplay technology (e.g. player control, weapon systems).
- Strong communication skills.
- Strong mathematics skills, including proficiency with trigonometry, and linear algebra.
- Experience collaborating across disciplines.
- Experience shipping AAA titles.
Benefits
- Diverse and inclusive environment
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
C++gameplay technologyplayer controlweapon systemsdebuggingtrigonometrylinear algebragameplay systems developmenttoolingscripting systems
Soft skills
communicationcollaborationmentoringinnovationquality assurance