7TEEN Games

Game Designer

7TEEN Games

full-time

Posted on:

Location Type: Remote

Location: Brazil

Visit company website

Explore more

AI Apply
Apply

Salary

💰 R$0 - R$10,000 per month

Tech Stack

About the role

  • Deeply analyze the game, understanding mechanics, gameplay loops, progression, economy, events, and monetization.
  • Design, document, and evolve game systems, features, and continuous improvements.
  • Create and maintain GDDs (Game Design Documents), flows, balancing tables, reward systems, and proposals for new mechanics.
  • Work in partnership with Leadership, Development, and Art teams, ensuring technical feasibility and quality in implementation.
  • Lead the ideation, prototyping, testing, and integration of gameplay systems.
  • Support and actively participate in LiveOps strategies, events, and seasonal content.
  • Analyze game metrics (retention, progression, engagement, economy) and propose data-driven adjustments based on player behavior.
  • Monitor and stay up to date with market trends, benchmarks, and best practices.

Requirements

  • Previous experience as a Game Designer, preferably in mobile or free-to-play games.
  • Strong understanding of gameplay systems, progression, economy, and balancing.
  • Familiarity with Unity or prototyping tools.
  • Ability to turn data and player feedback into design decisions.
  • Excellent documentation skills and ability to communicate ideas.
  • Ability to work autonomously and collaboratively in multidisciplinary teams.
  • Experience with metrics analysis.
Benefits
  • Bonus
  • Alura
  • Wellhub
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game designgame mechanicsgameplay loopsprogression systemseconomy designbalancingmetrics analysisdata-driven designprototypingLiveOps
Soft Skills
documentation skillscommunicationcollaborationautonomyleadership