Unknown Worlds Entertainment

UI Artist

Unknown Worlds Entertainment

full-time

Posted on:

Origin:  • 🇺🇸 United States

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Job Level

Mid-LevelSenior

About the role

  • Collaborate with the Art and Design leadership on UI ideation, wireframes and UI prototyping
  • Create UI art assets and components based on mockups and wireframes
  • Implement UI art assets directly inside UMG, including UI animation
  • Iterate on UI elements based on targeted reviews and playtest feedback
  • Provide feedback, suggestions and iterate on UX together with the Design team
  • Work with Engineering and Art to create effective UI tools and workflows
  • Collaborate with Engineering where required to integrate complex UI interactions
  • Collaborate with Engineering on the implementation of UI art in the game on all platforms
  • Work on Unknown Worlds' next game in the Subnautica franchise

Requirements

  • 4+ years experience as a UI artist with minimum one shipped title
  • Hands on UMG experience in Unreal Engine
  • Deep understanding of UI design, game usability, interaction design, visual design and UI/UX best practices in modern video games
  • Proficient in 2D graphics software like Illustrator, Photoshop
  • Exceptional graphic design and illustration skills
  • Strong understanding of art fundamentals and color theory, along with high level of aesthetic judgment
  • Extensive knowledge of UI paradigms across various game genres and platforms
  • Self-starting, organized, collaborative, highly motivated and comfortable working in a remote environment
  • Strong written, visual and verbal communication skills
  • (Preferred) Experience creating and optimizing UI art for multiple platforms
  • (Preferred) Experience with UI/UX design tools like Figma or similar
  • (Preferred) Experience developing under early access release model
  • (Preferred) Experience creating 3D assets for real-time or pre-rendered UI elements
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